Tuesday 3 April 2012

84. Dark Brotherhood continued...

355 Hours 48 Minutes, 378814 Gold, Level 57, 212 Creatures Killed, 33 Bunnies.

I hide in the Night mothers chamber and she ends up speaking to me because I am the listener as it happens. She tells me to go and see some boyo but Astid needs time to think about it so she tells me to go get some contracts from Nazir. He has two contracts One is to Kill a vampire and his girlfriend (also a vampire, really!) at Half Moon Mill and the other is at Morthal.

Half Moon Mill is not that far away and it is more or less on the way to Morthal. These two are very easy I cast flame on the Girl as she’s standing outside after dark and then I cast Frost Atronach who’s pretty strong. The male Vampire then comes along and do a fire rune as I run (don’t get to close to them vampires) and another Frost Atronach, job done. I end up veering west for some reason and wind up in a clearing where there are three bandits. I get the first two easy enough but the third is an archer and he’s hitting me hard I keep my distance and wind up running into an arch conjurer who happens to be nearby, he then ends up killing the archer for me but he proves very hard to kill but I get there in the end albeit having used a lot of potions. I wait until light to make sure I have found and looted all the bodies in the area.

While searching around for bodies I get sidetracked very briefly and wind up finding Bannermist tower which is close by, first I know of it is the mistakable phrase “Well ain’t this a surprise?!” I kill two Bandits who leave me over encumbered but I quickly go into my apparel and put on my three pieces of “Carry 42” gear which leave me good to go once more. I begin running now because there is not that much room for anything else. I decide to visit Rorikstead first and least get rid of a few items which are heavy. Then I am off again through the Mountains. I encounter another load of Bandits on the way and am very soon well over my weight once more. Another encounter close to Morthal is quickly avoided because I must go and get rid of all this stuff before killing my quarry and continuing…

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